Bangkiring Jurnal Inovasi Penelitian Pendidikan
Bangkiring Jurnal Inovasi Penelitian Pendidikan is a professional peer-reviewed journal published four times a year with E-ISSN: xxxx-xxxx and P-ISSN xxxx-xxxx by Yayasan Pendidikan Bangkiring Jaya. Contributions are welcomed on any aspect of promoting and supporting innovation in teaching and learning in elementary, middle, higher, and other post-school education with an emphasis on research, experience, and evaluation. This journal accepts submissions written in English and Bahasa Indonesia. This journal can be a beneficial reading for all practitioners and decision-makers who want to stay informed about the education, teaching, learning, and instructional media developments and innovations. The scope could be submitted are Teaching Methodologies; Teaching and Curricular Practices; Curriculum Development; Instructional Media; Classroom-Centered Research; Literacy; Management in Education; Teacher Education and Professional Development; Teacher Training; Elementary, Middle, Higher, and other post-school education; New Technologies in Teaching; Testing and Evaluation; and Languange Education.
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Implementasi Kurikulum Merdeka Pada Mata Pelajaran Bahasa Indonesia di Kelas IV SDN 06 Palembang
The purpose of this study is to examine how the merdeka curriculum has been implemented in Indonesian language classes at SDN 06 Palembang's class IV and to identify the factors that encourage and hinder this implementation of the curriculum in Indonesian language instruction. Descriptive qualitative research is the methodology employed, and data is gathered through documentation, interviews, and observation. The class IV teachers, students, and the school principal served as informants for this study. The study's findings show that the merdeka curriculum's implementation in Indonesian language classes in class IV of SDN 06 Palembang has gone smoothly. The teacher attended training and skillfully developed learning resources throughout the planning phase. Learning activities have proceeded smoothly and in line with the teaching module throughout the implementation stage. The teacher then employs a variety of assessment methods, including diagnostic, formative, and summative assessments, for assessment or evaluation. Supporting the merdeka curriculum implementation are a number of stakeholders, including parents, education teachers, school principals, and students themselves, particularly when it comes to studying Indonesian language. Other than that, the infrastructure and services already in place are more than sufficient. The inability of the pupils to speak Indonesian fluently is the issue with applying the Merdeka curriculum to Indonesian language classes in SDN 06 Palembang's class IV.
Copyright (c) 2025 Tri Ananda Putri, Muhamad Idris, Mega Prasrihamni (Author) https://creativecommons.org/licenses/by/4.0
Dampak Model Pendidikan Matematika Realistik Berbasis Sarana Konkrit RME Terhadap Prestasi Akademik Siswa Matematika Pada Pendidikan Dasar Tahap II
Primary school students are in the concrete operation stage, where they can understand abstract concepts through concrete objects. RME (Realistic Mathematics Education) is a learning model based on a realistic approach. The objective of this research is to determine the impact of the Real Mathematics Education (RME) model, which is based on concrete means, on the mathematics education outcomes of primary school students in the second grade. The study uses quantitative research in the form of real research with a control group design only after the examination. Class II students at SD Negeri 139 in Palembang were the research population, with research objects as Class II. Students in class B as the experimental class and students in class II.C as the control class. hypothesis test uses the independent sampling t test. According to the data analysis, it seems that RME is a very effective mathematics education model.
Copyright (c) 2025 Nazza Qonita Utami, Muhammad Juliansyah Putra, Nora Surmilasari (Author) https://creativecommons.org/licenses/by/4.0
Pengaruh Pembelajaran Berdiferensiasi Menggunakan Media Interaktif Crossword Puzzle terhadap Hasil Belajar PPKN Siswa
This study aims to determine whether or not there is an effect of differentiated learning using interactive crossword puzzle media on the learning outcomes of PPKn students in grade IV of SDN 140 Palembang. The research method used is the experimental method. The research sample taken in this study was class IV.a consisting of 18 students as the experimental class and class IV.b consisting of 18 students as the control class. The sampling technique in this study was total sampling. The data collection technique used a test to determine the effect of differentiated learning on student learning outcomes. The data analysis techniques used were normality test, homogeneity test, and hypothesis test. The results of the calculation of the hypothesis test analysis that had been carried out, obtained the average results of the experimental class (82.78) while the control class (70.00). Based on the data analysis and discussion in this study, it can be concluded that there is an effect of differentiated learning using interactive crossword puzzle media on the learning outcomes of PPKn students in grade IV of SDN 140 Palembang.
Copyright (c) 2025 Heni Ajeng Larasati, Hetilaniar Hetilaniar, Amiruddin Amiruddin (Author) https://creativecommons.org/licenses/by/4.0
Pengaruh Model Problem Based Learning terhadap Hasil Belajar PPKN Kelas IV Pada Sekolah Dasar
This study examines the effect of the Problem Based Learning model on the learning outcomes of PPKN class IV in Elementary Schools because the learning outcomes of PPKn class IV are still low, as evidenced by the value of half of the population in class IV still below the KKM. The purpose of this study was to determine the effect of the Problem Based Learning model on the learning outcomes of PPKn class IV in Elementary Schools. The approach used was quantitative experiment. The research design used a true experimental design Posttest-Only control design. The results showed that the data obtained from the Posttest value of the Experimental class showed an average result of 88 while in the control class the average result was only 46.50. Based on the normality test, it was stated that the sample came from a normal population. Based on the homogeneity test, it was stated that the sample came from a homogeneous population, then based on the hypothesis test, the sig. value (2-tailed) with the t-test was 0.000. Because the probability value is less than 0.05, and the t-count value of 13.925> from the t-table value of 2.093. Thus Ho (null hypothesis) is rejected and Ha (alternative hypothesis) is accepted. Based on the results of the analysis and discussion of test data, it can be concluded that learning outcomes have an effect after being given treatment using the Problem Based Learning learning model on the learning outcomes of PPKN class IV in Elementary Schools.
Copyright (c) 2025 Rizqa Maharani Mulyadi, Ramanata Disurya, Adrianus Dedy (Author) https://creativecommons.org/licenses/by/4.0
Analisis Gerakan Literasi Dalam Menumbuhkan Minat Baca Siswa Sekolah Dasar
This study’s objective is to ascertain the degree of school literacy among class III students at SDN 17 Palembang by using reading corners as an alternate strategy to stimulate their interest in reading. The study also aims to ascertain the students’ interest in reading activities by making use of the classroom reading corners in each class to help students become accustomed to reading. This study used observation, interviews, and documentation as data gathering methods. The findings of this study demonstrate that students are highly engaged in literacy-related activities in the classroom; however, of the twenty students who read fluently, five do not participate in the literacy movement. Additionally, parent and teacher interviews indicate that parents and teachers fully support their children, as evidenced by the presence of reading nooks in every classroom, which students use to read at home instead of having to go to the library.
Copyright (c) 2025 Nadisha Umi Latifah, Adrianus Dedy, Hetilaniar Hetilaniar (Author) https://creativecommons.org/licenses/by/4.0
Peningkatan Keterampilan Menulis Cerpen Menggunakan Metode Experiential Learning yang Berbasis Kearifan Lokal
This research is classroom action research. This research aims to improve the learning process and short story writing skills of class XI.1 students at SMA Negeri 1 Palembang using the Experiential Learning method based on local wisdom. The subjects in this research were 30 class XI.1 students. The data analysis technique in this research uses qualitative data and quantitative data. The data in this research was obtained through observation, questionnaires, short story writing tests, and documentation. The research results show that the application of the Experiential Learning method based on local wisdom can improve short story writing skills. Improvement occurs in the learning process and learning outcomes. Process improvement is demonstrated by increased student activity in learning, and increased attention/focus on learning. The increase in results is shown by the increase in the average score of students in writing short stories, namely 59.83 in the pre-action stage, 74.9 in cycle 1, and 89.93 in cycle II. From these results, it can be concluded that the Experiential Learning method based on local wisdom can improve short story writing skills.
Copyright (c) 2025 Veranica Rizki Anugrah, Juaidah Agustina, Hairun Nisak (Author) https://creativecommons.org/licenses/by/4.0
Pengaruh Model Pembelajaran Talking Stick Pada Pembelajaran Tematik Terhadap Hasil Belajar Siswa
Related to this research is one of the quantitative studies with Non-equivalent Control design Experimental class and control class are components of quasi-experimental design. A total of forty-six fifth graders became part of the research population. The data collection method used in this study was Pret-Test and Post-Test. The results of the hypothesis test showed a t_count value of 2.399 and a t_table value of 1.680. This means that the t_(count) value> t_(table), which means Ha is accepted and Ho is rejected. Thus, it can be said that there is a significant influence on the learning outcomes of fifth grade students for thematic learning which is addressed with the talking stick learning paradigm. In other words, the Talking Stick Learning Model has a great influence and is very successful when used in learning.
Copyright (c) 2025 Kaliana Tantri, Widya Handayani, Amiruddin Amiruddin (Author) https://creativecommons.org/licenses/by/4.0
Persepsi Guru Terhadap Implementasi Pembelajaran Kurikulum Merdeka
The purpose of this study was to describe teachers' perceptions of the implementation of the Independent Curriculum learning at the Kamiliyah Palembang Integrated Islamic Elementary School (SDIT). The research method used is qualitative descriptive research. The key informants of this study were teachers supported by the principal, curriculum vice principal, and students. The data collected was studied descriptively and analyzed to obtain reliable and trustworthy results. The results of the study showed that: (1) teachers' perceptions were positive towards the Independent Curriculum as a step to improve the quality of 21st century education, (2) teachers were able to create a safe, comfortable, and enjoyable learning atmosphere and were aware of the increase in student activity and creativity, (3) the need to improve teachers' understanding of the Independent Curriculum, especially in differentiated learning, handling administrative burdens, handling bullying issues and utilizing technology, (4) increased training activities, socialization, and support for facilities and infrastructure were needed to support the implementation of the Independent Curriculum. This was obtained based on research data through observation, interviews and questionnaires with informants and reinforced by documentation.
Implementation of Independent Curriculum Learning
Copyright (c) 2025 Siti Fatimah Hadi, Achmad Wahidy, Adrianus Dedy (Author) https://creativecommons.org/licenses/by/4.0
Pengaruh Model Experiental Learning Terhadap Kemampuan Menulis Puisi Bebas Siswa Kelas X SMK Negeri 1 Palembang
This study aims to determine the effect of the experiential learning model on the ability to write free poetry of class X students of SMK Negeri 1 Palembang. The method used in this study is true-experiment using initial tests and final tests in the experimental class totaling 30 students and the control class totaling 32 students. Data collection techniques use test techniques, interview techniques, and observation. In the initial test of the experimental class, the average score was 67.2, the average score of the control class was 67. The average final test score of the experimental class was 82.1. The average final score of the control class was 72.25. This was obtained from the results of statistical calculations in the t-test, the results of t_count = 8.75 with db = 60 at a significance level of 0.05% so that db = 2.00 so t_count ≥ t_table = 8.75 ≥ 2.00 so that t_count is declared significant. It can be stated that Ho is rejected and Ha is accepted, which means that there is a significant influence of the experiential learning model on the ability to write free poetry. Furthermore, in the data homogeneity test, the data obtained were F_count = 1.10 and F_table = 1.83 and it is known that the homogeneous load is F_count ≤ F_table = 1.10 ≤ 1.83. Thus, the hypothesis put forward by the researcher is "There is an influence of the experiential learning model on the ability to write free poetry of class X students of SMK Negeri 1 Palembang" proven true.
Copyright (c) 2025 Fadli Wahyu, Hetilaniar Hetilaniar, Juaidah Agustina, Achmad Wahidy, Nyimas Laili Yulita (Author) https://creativecommons.org/licenses/by/4.0
Peningkatan Kemampuan Membaca Pemahaman Dengan Model Cooperative Learning Tipe STAD Pada Siswa Kelas VII SMP Kreatif Aisyiyah Kabupaten Rejang Lebong
Indonesian Language Learning at SMP Kreatif Aisyiyah, Rejang Lebong Regency still has challenges in students' reading comprehension because the scores are still below the Minimum Competency Criteria (KKM). The lack of supporting books, mass media, and electronic media for reading and the lack of socialization about the importance of reading books for students at SMP Kreatif Aisyiyah Rejang Lebong are also major factors. In addition, monotonous learning approaches such as lectures are also obstacles. This study aims to examine the effectiveness of the cooperative learning model in improving learning outcomes. The Classroom Action Research (CAR) method was used in two cycles, each consisting of four meetings with stages of planning, implementation, observation, and reflection. Data were collected through observation of student activities and tests. The results of the study showed an increase in the reading comprehension ability of grade VII students at SMP Kreatif Aisyiyah, Rejang Lebong Regency from an initial score below the Minimum Competency Criteria (KKM) to a significant one, with an average score increasing from 44.88% in the initial test to 74.11% in the final test.
Copyright (c) 2025 Dea Fatmala, Hetilaniar Hetilaniar, Ummul Khair, Zelvi Iskandar, Nyimas Laili Yulita (Author) https://creativecommons.org/licenses/by/4.0
Pengembangan Soal Asesemen Kompetensi Minimum Literasi Membaca Level 4 Menggunakan Aplikasi Wizer.Me
The development of minimum literacy reading competency assessment questions level 4 using the wizer.me application at SMP Negeri 41 Palembang aims to; (1) describe the needs of educators and students; (2) design a product in the form of minimum literacy reading competency assessment questions level 4 using the wizer.me application; (3) describe the feasibility of the product according to experts; (4) describe the results of validity and reliability; and (5) describe the results of item analysis. The research and development method used is the Borg and Gall and Djiwandono combination research and development method. The validation test was carried out by experts consisting of educator and student needs questionnaire experts, question/evaluation experts, material experts, and language experts. The results of the validation of the educator questionnaire aspect obtained a percentage value of 95%, the results of the validation of the student questionnaire aspect obtained a percentage value of 100%. Then, the results of the validation of the question aspect percentage value 92.30%. The results of the validation of the material aspect percentage value 96.42%. The results of the validation of the language aspect percentage value 97.5%. The validity of the multiple choice questions 0.69 high interpretation. Validity of essay questions 0.88 very high interpretation. Validity of short answer questions 0.60 high interpretation. Validity of complex multiple choice questions 0.77 high interpretation. Validity of matching questions 0.71 high interpretation. In the analysis of item validity, 50 questions were declared valid. In the analysis of multiple choice reliability 0.82 high category. Essay reliability 0.93 very high category. Reliability of short answer 0.75 high category. Reliability of complex multiple choice 0.87 high category. Reliability of matching 0.83 high category. The results of the item analysis showed that 50 questions had a moderate level of difficulty. Based on the results of the analysis of discriminatory power and distractor quality, there were no questions with options that needed to be improved.
Copyright (c) 2025 Russel Marga Retha Nadapdap, Hetilaniar Hetilaniar, Ernalida Ernalida, Nurhayati Nurhayati (Author) https://creativecommons.org/licenses/by/4.0
Pengaruh Latihan Beban Modifikasi Terhadap Hasil Forehand Lob Bulutangkis Pada Atlet Setia Jaya Badminton Club Palembang
In the world of sports, especially badminton, it has become a rapidly developing and very popular sport globally. The swift and significant growth of badminton has created a more competitive sports system with global competitions. People have contributed through systematic athlete development to support the world of badminton. Regarding athlete development, the techniques used in playing are also given considerable attention. In this thesis, the author investigates the development of the Forehand Lob stroke training using a modified method involving the use of sand-filled bottles. A pre-test and post-test will be conducted with the athletes from Setia Jaya Badminton Club before and after the treatment. It was found that modified weight training had an effect on the Forehand Lob results in the athletes of Setia Jaya Badminton Club Palembang. The t-test calculation results showed a significance value of 0.000, which is less than 0.05, thus the hypothesis is accepted
Copyright (c) 2025 Wahyu Saito, Putri Cicilia Kristina, Endie Riyoko (Author) https://creativecommons.org/licenses/by/4.0
Meningkatkan Hasil Belajar Peserta Didik Menggunakan Model Pembelajaran Problem Based Learning Pada Materi Statistika
The low mathematics learning outcomes of students are caused by the lecture method used by teachers in learning, making students feel bored and sleepy. This study aims to improve the mathematics learning outcomes of class X.11 students of SMA Negeri 2 Palembang on statistics material through the Problem Based Learning (PBL) learning model with the Teaching at the Right Level (TaRL) approach. This study uses the Classroom Action Research (CAR) method which is carried out in 2 cycles and each cycle consists of 2 meetings. The subjects in this study were class X.11 students of SMA Negeri 2 Palembang totaling 45 students with 19 male students and 26 female students. The data collection technique in this study used a written test technique. The data analysis technique used is quantitative descriptive analysis. The results of the analysis showed that student learning outcomes increased from 57.78% in cycle I to 84.45% in cycle II. Based on the research results, it can be concluded that the Problem Based Learning (PBL) learning model with the Teaching at the Right Level (TaRL) approach can improve the mathematics learning outcomes of class X.11 students of SMA Negeri 2 Palembang on statistics material.
Copyright (c) 2025 Siti Nuraini, Dina Octaria, Edi Sumarno (Author) https://creativecommons.org/licenses/by/4.0
Meningkatkan Minat Belajar Peserta Didik Menggunakan Model Pembelajaran Problem Based Learning Pada Pembelajaran Matematika
The learning interest of students from the results of observations before conducting the research was categorized as less than good, which was 45.07%. This classroom action research aims to improve the learning interest of class X.10 students of SMA Negeri 2 Palembang using the Problem Based Learning (PBL) learning model with a cultural context in mathematics learning. This research was conducted in 2 cycles using the Kemmis & Mc. Taggart model which has four stages in each cycle, namely planning, implementation, observation and reflection. The subjects of the study were 38 class X.10 students of SMA Negeri 2 Palembang and the object of the study was the learning interest of students. The data analysis technique using quantitative descriptive obtained that the learning interest of students from the results of observations in cycle I was 61.02% categorized as sufficient and increased to 80.43% categorized as good in cycle II. Based on the results of the questionnaire, the average score of student learning interest in cycle I was 66.11% categorized as sufficient and increased to 79.05% categorized as good in cycle II. Based on the results of the study, it can be concluded that the Problem Based Learning (PBL) learning model with a cultural context can increase the learning interest of class X.10 students of SMA Negeri 2 Palembang in mathematics learning.
Copyright (c) 2025 Arum Indahsari, Dina Octaria, Edi Sumarno (Author) https://creativecommons.org/licenses/by/4.0
Pengaruh Media Picker Wheel terhadap Peningkatan Keterampilan Bercerita Siswa Pada Mata Pembelajaran Bahasa Indonesia
This research aims to investigate the effect of Picker Wheel media on improving students' storytelling skills in Indonesian language learning. The experimental method is the PreExperiment Design type in the form of One Group Pretest-Posttest Design. The population of this study was all 97 fourth grade students. The technique for collecting data used questionnaires, tests, and documentation. The instrument for measuring storytelling skills used a questionnaire sheet. The validity of the questionnaire instrument in testing used the Product Moment correlation formula and its reliability used the Cronbach's Alpha method. The data analysis technique used the t-test (Paired Sample T-Test). The average value of the experimental class Posttest was 77.1. The test results obtained 0.000 <0.05 tcount = 10.132 and ttable = 1.695, so it can be concluded that a significant effect was found on students' storytelling skills in Indonesian language learning for grade IV SDN 24 Palembang in the even semester of the 2023/2024 academic year.
Copyright (c) 2025 Ratna Ratna, Masagus Firdaus, Etty Pratiwi (Author) https://creativecommons.org/licenses/by/4.0
Pengaruh Latihan Jump To Box terhadap Kecepatan Renang Gaya Dada Pada Club Renang Kabupaten OKU
The problem in this research is whether there is an effect of Jump to Box training on breaststroke swimming speed at the OKU Regency Swimming Club? This study aims to determine whether there is an effect of Jump to Box training on breaststroke swimming speed at the OKU Regency Swimming Club. The method used in this research is the experimental method. The data collection technique in this research uses tests and measurements of Breaststroke Swimming Speed ​​ability. The data analysis technique used in this research is the Normality Test, Homogeneity Test. Based on the results of this research, it shows that the calculated t is greater than the t table. The t count is 2.149 while the t table is 1.688 at the 5% significance level. This shows that there is an increase in breaststroke swimming speed ability at the OKU Regency Swimming Club which is given Jump to Box training.
Copyright (c) 2025 Dimas Nugrah Ramadhan (Author) https://creativecommons.org/licenses/by/4.0
Pengaruh Latihan Plyometric terhadap Pukulan Smash Peserta Ekstakurikuler Bulutangkis Putra Pada KU 10-12 Tahun
This study aims to determine the effect of plyometric training on the smash strokes of male badminton extracurricular participants aged 10-12 years. This research uses an experimental method, a method that provides or uses a phenomenon called training. With the training provided, a cause-and-effect relationship will be seen as an influence on the implementation of the training. The population in this study were all male badminton extracurricular participants aged 10-12 years. The samples taken from purposive sampling were 10 athletes. Data analysis using t-test. The test results show t = 9.630 < t table = 2.14 and the significance value is p 0.000 < 0.05, meaning there is a significant influence. Thus, the hypothesis states there is an influence of plyometric training on the smash accuracy of male badminton athletes aged 10-12.
Copyright (c) 2025 Syahid Ahmad Muttaqin (Author) https://creativecommons.org/licenses/by/4.0
Pembinaan Prestasi Pada Klub Bola Voli TBV Semangat Palembang
The purpose of this study was to determine how to foster volleyball achievements at the TBV Semangat Palembang volleyball club. This type of research is descriptive qualitative. The research location is at the TBV Semangat Palembang volleyball club. The subjects of this study were coaches, athletes, and parents of athletes. Data collection techniques used observation, interviews, and documentation. Data analysis techniques used include data reduction, data presentation, and data verification. Data validity techniques used data triangulation techniques. This study resulted in the TBV Semangat Palembang volleyball club having formed an organizational structure and being well managed. The coach already has an international level coaching certificate. Athletes follow a fairly disciplined training program and training is carried out five times a week. The facilities and infrastructure are quite complete, although there must still be additions and improvements to the quality of facilities and infrastructure such as fields. Funding is obtained from monthly athlete contributions and donations given by parents of athletes if they participate in championships. The achievements obtained are good even though they do not always win first place. The conclusion of the research on achievement coaching at the TBV Semangat Palembang volleyball club is that it is good. This can be seen from the complete organizational structure of the management, experienced club coaches, and good achievements.
Copyright (c) 2025 Muhammad Zen Almunawar, Farizal Imansyah, Bambang Hermansah (Author) https://creativecommons.org/licenses/by/4.0
Pengembangan Model Pembelajaran Kebugaran Jasmani Melalui Modifikasi Permainan
The background to this research is that students find it difficult to understand the material when they only focus on the facilitator, namely the teacher, and the class VIII.2 student guidebook at SMP Negeri 2 Muara Kuang, where in this learning activity the teacher does not use the learning media used by the current researcher. so that students find it difficult to understand the learning material, and posters or pictures about physical fitness are not in the classroom so they have not been stated clearly based on the material presented, so there are students who do not understand the meaning of the material provided. Based on the results of the needs analysis that has been researched by researchers, in this learning, students need learning media in applying Physical Fitness material. There is also the aim of developing learning media using booklets for Physical Fitness material, especially class VIII.2 of SMP Negeri 2 Muara Kuang where the media contains learning material. The model in this research uses the ADDIE development model, where there are 5 stages, namely Analyze (Analysis) which analyzes the background, concepts and also learning resources, Design (Design/Planning) is the stage of designing learning media products, Development (Development) is the stage development of learning media products through validation of material experts, language experts and media experts, Implementation, namely the application of learning media to students where a model for filling out question questionnaires is also applied. The research results from the material expert validation test results were 89%, the language expert validation test results were 90%, and the media expert validation test results were 89%, so based on the results of the validation tests they were suitable/valid for use. Based on the research results above, it can be concluded that this product can be used in the learning process of class VIII.2 students at SMP Negeri 2 Muara Kuang.
Copyright (c) 2025 Rahman Gunadi, Hikmah Lestari, Husni Fahritsani (Author) https://creativecommons.org/licenses/by/4.0
Pengembangan Media Pembelajaran Media Pembelajaran E-Comic Pada Materi Sistem Pernapasan Manusia
The purpose of this research is to produce a valid, practical and potentially effective E-Comic-based learning media product on the human respiratory system material for grade V elementary school. The type of research is R&D with the ADDIE model including 5 stages, namely 1) Analyze 2) Design 3) Development 4) Implementation and 5) Evaluation. Based on the results of the study, an average overall validity value of 86% was obtained with the category "Very Valid". The results of the student response questionnaire, namely one-to-one and small group trials with an average percentage of 94% with the category "Very Practical". As well as a large group trial by conducting a multiple-choice test, an average percentage of 87.8% was obtained with the category "Very Effective". Thus, based on the results of the study, it was found that the E-Comic-based learning media on the human respiratory system material for grade V elementary school that was developed is classified as valid, practical and effective media.
Copyright (c) 2025 Annisa Nurrizki, Sukmaniar Sukmaniar, Sunedi Sunedi (Author) https://creativecommons.org/licenses/by/4.0
Pengaruh Penggunaan Multimedia Berbasis Web Terhadap Hasil Belajar IPA
This study aims to determine the effect of using website-based multimedia in science learning on student learning outcomes. This study uses quantitative research in the form of true-experimental with a post-test only control design. The population of the study was fifth grade students of SD Negeri 94 Palembang with the objects of the study being students of class V.B as the experimental class and V.A as the control class. Hypothesis testing uses an independent sample t-test. Based on data analysis, it can be seen that there is a significant effect of using website-based multimedia in science lessons on student learning outcomes. This can be seen from the calculation of the t-test for science learning outcomes which obtained a Sig. (2-tailed) value of (0.004) ≤ α (0.05) and a t-count value of 3.107 ≥ t-table 2.012. Based on the decision criteria, H0 is rejected and Ha is accepted so that it is proven that the use of website-based multimedia in science learning has an effect on student learning outcomes.
Copyright (c) 2025 Prety Pahwani, Murjainah Murjainah, Sukardi Sukardi (Author) https://creativecommons.org/licenses/by/4.0
Pengembangan Game Edukasi Berbasis Wordwall Sebagai Media Pembelajaran IPS Pada Materi Keberagaman Budaya
This research aims to describe validity and practicality of Wordwall-based educational games as social studies learning media in class IV elementary school cultural diversity material. The ADDIE model (Analyze, Design, Development, Implementation, and Evaluation) was employed in this study, however, only up to the 'Development' stage. Data analysis results indicate that the developed Wordwall-based educational game falls into the "highly valid" category based on the validation questionnaire sheets filled by experts, namely media experts, material experts, and language experts, with an average validity score of 91.3%. Additionally, based on the teacher and student response questionnaire sheets, the Wordwall-based educational game falls into the "highly practical" category with an average score of 92%. Based on the validation results and field trials, it can be concluded that the Wordwall-based educational game product is feasible to be used as IPS learning media on cultural diversity material for Grade IV Elementary School students.
Copyright (c) 2025 Cindy Claudya Kharisma Putri, Muhamad Idris, David Budi Irawan (Author) https://creativecommons.org/licenses/by/4.0
Pengembangan Bahan Ajar Menggunakan Pendekatan Ciric Pada Teks Cerita Dongeng
This study aims to develop teaching materials for fairy tale texts developed from the Indonesian language material of thematic books for class III Theme 2 Subtheme 3 Love Plants in the form of printed fairy tale books. The method used in this study is the R&D (Research and Development) method with the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) development model. This study was conducted in class III students of SD Negeri 008 Palembang. The study was conducted using observation, documentation, test, and questionnaire methods. The results sought in this study were valid and practical. Valid results were obtained from validation carried out by 3 validators with a score of 85% with very valid criteria. While the practical results were calculated from the average number of student questionnaires with a score of 82% with very practical criteria. From the results above, the teaching materials that have been developed can be used in the learning process and help teachers and students to achieve learning objectives.
Copyright (c) 2025 Maulina Tri Lestari, Bambang Hermansah, Imelda Ratih Ayu (Author) https://creativecommons.org/licenses/by/4.0
Pengaruh Model Pembelajaran Teams Games Tournament Berbantuan Media Ubur-Ubur Terhadap Hasil Belajar Matematika
This study aims to determine the significant differences in mathematics learning outcomes between class V.C as a control class using conventional learning and class V.B as an experimental class using the TGT learning model assisted by jellyfish media at SD Negeri 2 Kayuagung. The study used a True Experimental Design treatment design, with a posttest-only control design research design. The population in this study were all fifth grade students. Academic Year 2023/2024. The data collected were the posttest scores of mathematics learning outcomes in the experimental class and the control class using essay questions. Data were analyzed using the t-test. The results showed that there were significant differences in mathematics learning outcomes of students using the TGT learning model assisted by jellyfish media with students using conventional learning (tcount> ttable = 8.640> 1.680). Thus, it can be concluded that the TGT learning model assisted by jellyfish media has a significant effect on the mathematics learning.
Copyright (c) 2025 Putri Lestari, Eka Fitri Puspa Sari, Imelda Ratih Ayu (Author) https://creativecommons.org/licenses/by/4.0
Efektivitas Model Pembelajaran Problem Solving Berbasis Media Kotak Kata Terhadap Kemampuan Menulis Puisi Siswa
The purpose of the study was to test and solve the effectiveness of the problem-solving model using word boxes in teaching poetry to students of SMP Negeri 44 Palembang, grade VIII. The purpose of the study was to determine whether the poetry writing ability of students of grade VIII of SMP Negeri 44 Palembang was influenced by the use of the problem-solving model based on word boxes. The study was conducted through quantitative research methodology and used a real experimental design with a pre-test and post-test control group. This study involved 35 students from grades eight to six. Pre-test and post-test were used to analyze the data. Based on the study, students of SMP Negeri 44 Palembang, grade eight, succeeded in writing poetry using the problem-solving model based on word boxes.
Copyright (c) 2025 Aldo Aldo, Hetilaniar Hetilaniar, Dian Nuzulia Armariena (Author) https://creativecommons.org/licenses/by/4.0